Game Design - Corp
10+, 12+, Degree+, Engineering+ College Students
Learning and working with 3D game content design, gamification, game animation, GFX (game effects), and game programming.
Why Game Design Skills Important for Students
The global market for game design is among the largest and most influential industries worldwide. It consistently demands a substantial workforce with advanced technical expertise for development. Opportunities abound for students who possess strong technical knowledge and an impressive demo or showreel. Upon completing this course, students become eligible for roles as game designers.
1-hour online live class daily
20-minute online live practice daily
Industry-standard assignments for students to practice
Online exam and progress report
Maximum of 7 students per batch (1-on-1 classes available)
Experienced production faculty from the industry
Student project work and portfolio assistance
Students must have a good computer or laptop with high-speed internet, wauom pen tablet, and a webcam
Course Content
History of game production, game effects, game making, and more.
Theory of color, art, design, methods, look development, workflow, animation, pipeline, gamification, and more.
Principles of design, visualization, gamification, 3D modeling, texturing, lighting, shading, animation, GFX, and game art.
Working with game content design, game animation, game UI & UX, cinematics, generating FX elements such as fire, smoke, water, ocean, and more.
Working on creating game scenes, 2D and 3D game art, game polishing, and more. Developing high-quality demo work and portfolios.
Handling complex-level projects and dealing with clients.
Design: Design Principles, Understanding Colors, Image Editing, Vector Art Design, Video Editing, Clip Art Design, VFX Graphic Design.
Game Art: Concept Art, Character Art, Environment Art, Prop and Asset Art, and Layout Art.
Game Content: Level Design, Character Design, Environment Layout, Weapon Design.
Animation & Baking: Walk Cycles, Run Cycles, Jumping, Idle Animations, Vehicles, Weapons.
Game Effects: Fire, Cloth, Water, Twinkling, Smoke, Dust, and more.
Game SFX: Background Music, Sound FX such as steps, hits, gunshots, knives, and more.
Game UI & UX: Navigating, Screen Design, Dropdowns, Menus, Heads-Up Display, Maps, and more.
Light & Render: Lighting Principles, Lighting Techniques, Advanced Lighting Techniques, Shaders, Materials, and Rendering Engines.